Brawl - King Dedede - Action - 0x126

Entry Script

  1. CallEveryFrame { thread_id: 9, script: 0x2291c }
  2. CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (OnGround) }
  3. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
  4. ChangeSubactionRestartFrame(SpecialNEatTurn)

Exit Script