Brawl - King Dedede - Action - 0x126
Entry Script
- CallEveryFrame { thread_id: 9, script: 0x2291c }
- CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (OnGround) }
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialNEatTurn)
Exit Script